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Patch Notes
Actualizer is not looking particularly powerful and has a very painful combine cost. While we know players haven't had enough time to fully optimize the use cases yet, we're looking to give it a bit of a boost because it's not looking competitive on any champions besides a certain rune mage.
ARAM Mayhem Level 21 Reward: Thornmail and Bramble Vest will reflect more damage from attacks.
Augment Balance Changes
Augment Balance Changes
We've seen a bit of frustration with Hellfire Hatchet so we decided to make some adjustments. Our goal is to meaningfully reduce the power you get from stacking Lethality, while keeping it valuable as a tool for assassins to fight tanks when they have no other options.
ARAM Mayhem Level 21 Reward: Thornmail and Bramble Vest will reflect more damage from attacks.
We've landed Dusk and Dawn into a spot where it has a healthy number of good users, but it's a bit too good at bursting and taking a little too much of Lich Bane's space, so we're hitting it with a slight nerf that should shift it towards more fighter-y builds.
This item is looking okay late in builds for the intended caster fighter audience but could be a bit better earlier in the game and can be awkward to build. A small change to the build path and a bit more AD should help this item really shine for the caster champions it was made for.
The current shape of this Lifeline effect ended up being a bit too sharp, where it's extraordinarily powerful for the users that can leverage the resistance scaling and somewhat unexciting for most other potential users. We're shifting some power around to make the item more consistently useful and less eye-popping in the outlier cases.
In this patch we're adjusting the upgraded versions of Mercury's Treads and Plated Steelcaps to make them weaker anti-burst options for champions who aren't buying any other durability items.
In this patch we're adjusting the upgraded versions of Mercury's Treads and Plated Steelcaps to make them weaker anti-burst options for champions who aren't buying any other durability items.
Cash Back was buffed late last year and finally has an audience of its own. However, that buff shot a little overboard.
We think Phase Rush restricts the viable mid lane pool at the highest levels of play... Ultimately, we are nerfing this rune for ranged champions only and retaining its power for melee users.
Now that senpais everywhere have noticed me the rune, we're bringing its power level to a more balanced state, namely by reducing the eye-popping level of burst the level 6 elixir provides.